Ah yes it was right under my nose
Section 15.7 in the manual: “To adjust the sample gain, press and hold a pad, then turn the Volume encoder.”
Ah yes it was right under my nose
Section 15.7 in the manual: “To adjust the sample gain, press and hold a pad, then turn the Volume encoder.”
Oh that’s pretty cool. Thanks for explaining
i’m finding the move really fun, but i do wish that it could at least midi clock and play sequencer, when pressing play on the move, the digitakt ii, as i feel that i’m going to find it even more fun to have the two bouncing back and forward to each other. (maybe it can do this, but i’ve missed it in the manual if you can.)
The more I use it, the more I think Ableton could have just named this device Capture. It really is the killer feature.
Yeah it’s a lot of fun to just be randomly playing stuff only to then instantly turn that into a loop. The way it gives you a tempo even for a melodic idea is super cool.
I am currently thinking of the Move as the “no excuses” device. For two days, I’ve been creating little sets, maybe 25 or more. They nearly all suck pretty hard. That doesn’t matter, at all. I just delete the set, create another and see what happens. I will now be able to reinvest in creating melodies, rhythms and simple layered pieces.
During the Pandemic, I bought so much gear and spent so much time connecting all of it together, learning each of the OSes, which are worlds unto themselves, I lost track of simple music creation. My studio is currently in a state of disarray and has been for most of this year after a move. I just haven’t had the energy or desire to wire it all up and get it to play nicely together. This winter, I plan to do that.
I really admire technology that gets out of the way. Move does this so well in so many ways. There’s stuff there when you need it, but it is sort of pushed aside so you can just turn it on, continue what you were doing, or hit a blank pad and start a new set–go!
I did move one set over to live, which was clunky, but worked okay. I also used Move in Control Mode with Live. I don’t foresee doing this often. I have a Push 3 Controller, which will now be relegated to my Studio (currently in my living room).
What did you find clunky about it? Using the Move Manager itself?
Did you get the “slim” or “extra space” version?
One note on sample auto-slicing in Ableton. It’s cool, but whenever I use the transient-detection option, it always slices it too late, so I always have to go through every slice (using my Push usually) and nudge the start points back a bit.
With this in mind, the current lazy chop method on the Move doesn’t really take any longer.
Anyone using this with Ableton 11 care to mention if they find any issues?
Product dev just posted a good overview of how smoothly the continuity features work: Celeste Aria on Instagram: "basically, last 2 years of work in 90 seconds 🌈😵💫 basic overview of Move’s role in the Ableton product ecosystem 🧚 What else do you want to know about Move? #abletonmove #ableton #abletonmovetutorial #abletontips #abletonlivetutorials #abletonceleste"
This matches my experience almost exactly, for anyone on the fence. Plus, at the end she confirms that Ableton Cloud is coming to Push 3 Standalone!
Got the extra space version. It has two straps (slim one only has one), and it’s a tiny bit deeper which I thought was better.
Really interested on the move, so to all of you that already have it, a few questions:
I can trigger my Move by just tapping the table it sits on. Or pick it up and wiggling it in my hands.
Not all notes just one sometimes two. Alwas the same ones.
Anyone else noticing the same?
I always have used that same example. People will pay thousands for a really nice Pbass, and it’s “just” 4 strings, wood and pickups. But yet it has been on more hit records than probably any other instrument. I will never sell mine, even though the one I have has gone up quite high in value.
If they debuted this instrument to synthtube, there would be a ton of posts like “only 4 strings? It can’t trigger MIDI? No Auto scale mode?”…etc.
Meanwhile this Move is less than $500 and capable of so much already. It can sample, and is a very snappy controller for Live, with high quality and responsive pads. The build quality is top notch for this price range. Not much really compares, and I have owned too many controllers over the years.
OK, after almost a week of resisting temptation, I caved. I bought an Ableton “Capture” this afternoon.
Normally with all my gear, I wait for a few OS updates etc, but the pull of being fully into the Ableton ecosystem, I decided to just go for it.
I recently bought a 2nd iPad air and I bought Note last week. As I’m a very long standing Ableton user, the idea of the seamless workflow is everything I’ve ever dreamed of. Let’s hope that it turns out that way.
Does the arp latch on this? I can’t tell from the description in the manual.
Anyone got a move and an m8? I’m pretty dedicated to the m8 as my mobile device but the move looks like a lot of fun. Feels like they can occupy different spaces with the move being more “jammy” and the m8 when you want to get properly wild and creative.
Compared to the Ableton stock ones? Very good. Many of them (to my ears) are musical and designed to give you a few simple starting points. This is something Ableton lacked in my view, as it was more based around sound design workflows rather than quick results.
Move as a controller has the same level of control for the most part as something like a Launchpad. But what the Launchpad doesn’t have though is the macros for hands on control of parameters or the screen to show what you’re controlling with a capacitive touch. So it’s very good but of course Push is much much deeper.
So big one (for me). When connected to computer via usb, Move is noisy as hell. The usual usb ground loop “I can hear my cpu rattling away” high pitched whine and then some.
Ideas?