hrm. I can’t think of any productive explanation so I’ll just say nice work and good job on striving to improve this even further.
Is your new sample pack on it’s way to gumroad soon or just too preoccupied with this to even think about it?
hrm. I can’t think of any productive explanation so I’ll just say nice work and good job on striving to improve this even further.
Is your new sample pack on it’s way to gumroad soon or just too preoccupied with this to even think about it?
When you edit a post with a poll, you break it. I checked the history, no moderator action here
Thanks! (and thanks for the gumroad support already! )
I’ve been working on both, and some music too, which along with work and family is why 1.4 is taking me longer than I had originally planned, but I do software dev for a job too, so sometimes I don’t want to do more as I get burned out from work.
I’m onto the last substantial task for 1.4, then I’ll do some regression testing and get it officially released, but I don’t think there’s any rush as the “latest” link is upto date with almost all the 1.4 features and fixes so far.
air sucking through teeth noise
edit:
please do this at your pace, I’m not even expecting anything more than what you’ve done and I hope to use digichain to help organize some samples of sega genesis/megadrive games I want to let people have as I have about a billion emulator games and I can’t believe I’m the only person who would enjoy that, but you’ve already done plenty so take some time to do you.
your web app is killer !
thank you for your work
thank you for considering this.
I think both options have their application.
Did you integrate this via a square pulse at the start and the end of a file?
Kind of, it adds a generated pop 8 samples long and gives a waveform like this at the beginning and end
thats really useful.
Is this a recorded version of a square impulse? I‘m wondering because of the oscillation before and after.
It is a recording via my audio interfaces loopback channel as the pop markers won’t be added to the actual file downloads, they are only added at the time of playback from the list.
Made some good progress on the OP-1 Field / OP-Z chain exports this evening, aif file exports looking good, need to do some work around making sure the slice points are correct once loaded onto the device, and the timed chains 12/20s works well. Coupled with the merge tool, its going to make a/b drum kits super easy to make.
There have been some further updates to the edit panel
And some UI niceties added like play-heads on the list for playing samples (this might go wonky when refreshing/sorting the list, but it works well enough to see what it is that is looping somewhere in the list!
I have pushed the current 1.4.0-dev changes up to https://digichain.brianbar.net/latest/
I will be doing some more testing over the weekend before pushing out to the main url.
If you switch it over to the Aiff contexts, files compatible with the OP-1 Field and OP-Z will be generated with slice data, panning, a/b setting and pitch change info - I still want to look at filling the rest of the keys that may not have slices on them, at the moment, if there are less than 24 samples, the unset slices all map to start 0/end 0.
In Aiff stereo, there will be a tool, double click that to change to
, single click on either side the change to value
Use the merge tool to put samples to the Left and Right for use as A/B on the Field.
Merged samples are added to the top of the list with an ‘m’ flag
Changing the pitch of a sample in the edit panel will attempt to update the pitch value on the OP export (there is a range of -48 to +48 semi-tones, so pitching higher or lower than that will throw that out of sync).
With the max-length in seconds active for the chain, there will be a best effort to get the chain to the limit, so your chains may not always be in the exact order listed, as it will go down the list to see if there is a better fit for the available space if the sample next up is too large.
I haven’t had any issues with the kits created loaded onto my Field and OP-Z - I don’t have an OG OP-1 so I can’t test loading them up.
Honestly I know it means nothing if I say “it looks super professional” because you are a professional, but damn Brian, looking super professional over at digichain…
Ha! Thanks - It’s nearly there now I think, there are only a couple of nice-to-haves left on my list, manually slicing on the Field was a bit of a chore, as was trying to create A/B kits, so I’m happy that turned out ok - and the changelog entry for 1.4.0 is almost as long as the ‘new feature’ list when the Field got released https://github.com/brian3kb/digichain/blob/dev-1.4/changelog.md
It’s really incredible all you’ve accomplished. That list reads like a war report too!
You don’t by chance know anything about Roland’s old proprietary RDAC format, do you?
I don’t, but I did find this after a quick look on GitHub https://github.com/randygordon/rdac
Christ I would have no idea what to do with that. I got an SP202 as a pet for my digitakt and it came with one of the super rare 5v 4mb smart media cards that enable banks c/d and give more sample time. I also happen to have an ancient memory card reader that has a smart media slot but due to this RDAC nonsense there’s no way to convert wavs to that proprietary format or RDAC to wavs so I’m just going to be sort of left with having to record and edit everything on the sampler itself.
Which is fine I suppose but it would be so much more efficient if I could just load a ton of drum samples and such onto the memory card. Oh well, thanks for looking.
I read some internet lore that there was an exe at some point that had some magical ability to convert rdac to wav and possibly vice versa, but all the links seem dead at this stage in the game.
There is, on that github repo
Can’t speak to how well/if they work though!
So there was more than just the code dump in the initial link? Maybe I read incorrectly but I thought it said it was some C and Go code that he had uploaded?
So this executable file is the actual exe program to do what is described prior? Very interesting! I guess I’ll have to guinea pig it! Does programs like this usually only work in 1 direction ie RDAC to WAV?
Thanks again man I hope this will work!
edit: nm I figured out how to view the readme stuff
This update looks even more incredible! Looking forward to playing with the OP-1’s stereo stuff. Maybe a chromatic acoustic guitar scale, with strings muted on one side, free on the other.
So cool!
The other thing you can do, is take a stereo sample. duplicate it, then merge the two duplicates, with one summed and the other differenced (side),set them L - R respectively, drop them into the Field and you have A/B control over the stereo width.
I just hope TE continue to drag their feet on their own kit building tool so that adding this wasn’t a waste of effort!